Twine

In part 2 of this lesson, we will focus on Twine. Twine is a free and open-source tool that was initially created by Chris Klimas in 2009, to allow users to create interactive fiction in the form of web pages. Over the years, however, the tool has become a go-to for persons interested in creating interactive branching scenarios and narratives as well as non-linear stories. Twine allows anyone to create an adventure game, by mapping out all interactions and actions within the tool and allowing for the content to be easily presented and exported in HTML, CSS, and JavaScript. One of the main advantages of the tool is its ability to allow users to see how the entire story is interconnected as shown in the story map image below.

Credit: Twine / An open-source tool for telling interactive, nonlinear stories. (2013). Retrieved March 14, 2020, from Twinery.org website: https://twinery.org/homepage/img/twine2-storymap.png

Example: Hodges University Library APA Citation Style Game

Hodges University Library APA Game was developed by Brittany ONeill. The game introduces students to the basics of APA Style through an online, interactive game.

Credit: APA Game. (2015). Retrieved March 14, 2020, from Hodges.edu website: http://library.hodges.edu/ld.php?content_id=22059312

The game presents a story of zombies taking over the library and players have been tasked with answering questions on the APA style correctly to find an antidote to cure the zombies.

Credit: APA Game. (2015). Retrieved March 14, 2020, from Hodges.edu website: http://library.hodges.edu/ld.php?content_id=22059312

References

APA Game. (2015). Retrieved March 14, 2020, from Hodges.edu website: http://library.hodges.edu/ld.php?content_id=22059312

Twine / An open-source tool for telling interactive, nonlinear stories. (2019). Retrieved March 14, 2020, from Twinery.org website: https://twinery.org